Saturday, 22 May 2010

A New Poll.

After a while that space in which the Imperial Guard regiment was concluded by your good selves started to look unused. Luckily I've had a couple of Ideas on what's next. I've decided upon letting you decide on a Space Marines Chapter to be assigned to the Jericho Reach (your area of operations) from my shortened list. Some of you may ask why select an army of Space Marines to do watch over an area of space that you as Space Marines have already been given watch over? The answer is simple: the deathwatch is not meant for front line conflict, theirs is covert operations. On the front line Deathwatch kill-teams would quickly become outnumbered and overwhelmed, whereas on their missions surprise and tact weigh in their odds. Here are the choices:


Brazen Claws
Origin: Iron Hands second founding
Homeworld: Talus IV
After the destruction of their Chapter planet by daemonic forces, the Brazen Claws embarked on a crusade into the Eye of Terror. There have been few sightings since their departure, but Lord Castellan Creed of Cadia insists that the Brazen Claws are still active in the Imperium's defence.




Hawk Lo
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Origin: Unknown
Homeworld: Preyspire
The Hawk Lords eschew Drop Pods in favour of Thunderhawk gunships for low-altitude insertion. They are undisputed masters of such tactics, and it is not unknown for Thunderhawk pilots of other Chapters to hone their skills on temporary service as part of a Hawk Lords' Talon Wing.




Novamarines
Origin: Ultramarines second founding
Homeworld: Honourum
The Novamarines are scattered throughout the galaxy, and have not fought together as a Chapter since the early years of M37.







Raven Guard
Origin: 19th Legion
Homeworld: Deliverance
The Raven Guard are masters of the unseen war, engaging in frontal battle only when no other option presents itself. In pursuit of their covert goals, the Raven Guard depend heavily upon Scout forces able to act alone for extended periods of time, and rapid-reaction forces such as jump-pack equipped assault troops who can easily capitalise on the foe's weaknesses.



White Scars
Origin: 5th Legion
Homeworld: Chogoris
White Scars are the masters of reconnaissance and adherents of the hit-and-run attack. They are hunters and raiders without peer, using ultra-rapid deployment to ensure that the foe's first sight of them is also his last.





When this is concluded it may be a while until I purchase any Space Marines to paint up for this army, however, they will be included. Plus the Space Marine bike in my ruins will have a nice colour scheme ready and waiting. Have fun voting!

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